module Base
{
	vehicle fhq78BRAT_GL
    {
        template! = fhq78BRAT,

        skin
        {
            texture = Vehicles/vehicle_fhq78BRAT_GL_shell,
        }

        textureMask = Vehicles/vehicle_fhq78BRAT_GL_mask,
        textureLights = Vehicles/vehicle_fhq78BRAT_GL_Lights,

        extents = 0.7473 0.5165 1.9780,
        physicsChassisShape = 0.7473 0.5165 1.9780,
        centerOfMassOffset = 0.0000 0.2692 -0.0110,
		mass = 735,
		engineForce = 3400,
        engineLoudness = 73,
        engineQuality = 82,
        maxSpeed = 90f,
		suspensionStiffness = 40,
		
		template = Trunk/part/TruckBedOpen,

        part TruckBedOpen
        {
            container
            {
                capacity = 100,
            }
        }
    }
}
